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Motion Pictures: Necessary Roughness & Hexed
Necessary Roughness
While living in Dallas, Texas I've had the opportunity to work as a camera operator
on two motion pictures: Paramount's "Necessary
Roughness" and Columbia Picture's "Hexed."
In both pictures I was hired as a day player, meaning that I was needed for
a specific time and not required for the entire shooting schedule. Unfortunately,
this also meant no screen credit. Drat.
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Our shooting day began on location at the crack of dawn. The AC's (assistant camera) were already busy prepping the cameras. |
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This particular day they had seven of us to shoot football scenes. Two
operators were from NFL films. They amazed us with their ability to track
a football. We also had a Steadicam
operator.
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This
is the framing that I achieved from the 50 yard line. The red outline indicates
an aspect ratio of 1:85, used for theatrical release. The yellow outline approximates
the framing when shooting for television.
At the beginning of film roll the A.C. would go across the field and I would
shoot off a few frames of the camera slate showing the camera number, scene
information, etc. With a fixed focal length and telephoto lens, shooting the
camera slate for synching the sound was a problem. There was no way that my
AC could run across the field, hold up the slate, clap it, then run back to
the camera in a timely manner.
I
would have to keep rolling film the entire time in order to maintain the sync,
even before the shooting the scene. Ah, but never under estimate the resourcefulness
of movie makers. A grip came out to the middle of the playing field with two
6 foot long 2 x 4's painted with alternated black and white stripes and joined
with a hinge at one end. A giant clapper! We would all roll film at the same
time and aim our cameras at the grip in the middle of the field. After clapping
the marker we would return to our positions ASAP. The A.C.'s would spin the
focus to where we needed to be while a production assistant with a walkie-talkie
would radio in when we were ready.
I found it interesting on how the production company kept the extras around
for the night game scenes. An ad in a newspaper usually draws the people in
who are interested in being extras in a movie. In this situation the extras
were needed to sit in the bleachers from dusk to dawn as background for a football
night game. The glamour of show biz tends to wear down and become downright
boring for the people waiting around for hours for a glimpse of a star. To keep
the people from leaving the extras were given tickets. Every hour a drawing
was made and a lucky extra would receive a prize. The grand prize would come
at the end of the shoot, around 4:30a.m., which was a brand new car!
Hexed
My
involvement with the movie Hexed was a night
shoot located at a condemned hotel in downtown Fort Worth, Texas.
Months earlier a car dealer blew up his dealership to collect on the insurance.
The resulting pressure wave was so intense that it damaged the hotel. I guess
it was safe enough for a film crew to shoot in, though.
Our first setup was a shot of a stunt man dressed as the movie's hero. Missing an air rescue bag, the hero falls onto a fire engine instead. The timing was critical in panning the camera to catch the fall. The padded fire engine had a layer of talc to provide a puff of smoke as the stunt man hit his mark. The stunt man earned $700 for each drop. We did two takes to make sure we had the required footage.
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Necessary Roughness and Hexed are owned and copyrighted by their respective companies. No copyright infringement is intended or implied. All references to said movies are for educational purposes only.